﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Assets.Script.BattleSystem.SyncModle
{
    class Vector2
    {
        public float x, y, z;

        public Vector2()
        {
            this.x = 0;
            this.y = 0;
        }

        public Vector2(Vector3 v3)
        {
            x = v3.x;
            y = v3.y;
        }

        public Vector2(float x, float y, float z)
        {
            this.x = x;
            this.y = y;
        }
    }
}
